![]() There is a progression from early game-mid game-late game, and fighting lords is the late game challenge. It sounds like you are fighting lords far too early. Most of the time I get "Nobody wants to join you" Thanks in advance and also thanks for delivering such an amazing fix to Vanilla.ĭoes Campaign AI also influence how many troops I can recruit from Castle / Towns? I have 6 Leadership, 6 Persuasion on my character and also 20+ relations with those Castles, but I only seem to get 5-7 troops maximum in rare cases. Does Tactics influence winning that much? MY character personally has 5 in Tactics. I also noticed that whenever the Player is involved in Lord vs Lord battles, my side loses unless we have 500 vs 200. In Sandbox however, I can never get such troops. But in Custom Battles both sides are given decent troops. I did test Custom Battles: 100 vs 100 and I win those. Like I said before, I can't play Vanilla anymore because it's buggy in some areas. Every time I manage to get a decent army trained by my Refuge's trainer, I run into some Lord and I get crushed. I love playing your recommended difficulty settings but Lord vs Lord battles are impossible. You also recommended Hardcore Leveling / Budget. Care to explain why should we give the AI more reinforcements? They already start with 200+ troops whom are high tier. I saw it was recommended to have Normal Campaign AI, you mentioned it was balanced. The only viable way to get renown after 250 is to fight Frankish Raiders on the sea, which seems abit gamey.Ĭampaign AI: Beginner (the AI cheats already, no need to give them even more)Ĭombat AI: Hardcore (I understand ALL troops fight better, not just the enemy)ĭamage to Player / Friends: Hardcore (from day 1, not that hard if you carefully stay out of javelins range and never turn your back to the enemy) It is very difficult to go over 250 renown. I can't level my troops using battle because most lords have 200+ troops and even if I do get 200 troops, mine will be lower tier and I will just get crushed. ![]() In Vanilla I could win Lord vs Lord battles, but with Balance it's impossible. 80vs80 means I will lose 75 troops while the enemy loses only 15-25. East Engle just declared war on day 400 and they have alot of Noble troops while my Saxons have less.Īlso, I gave up on Balance because it is UTTERLY DIFFICULT to win battles. However, every other kingdom's lord seem to have higher tier troops. ![]() You did enhance troops, especially Saxon to be abit better as it serves the purpose of it being the last kingdom standing. ![]() (Maybe there is an easier way, but honestly I think the fastest way at least for me to figure out a text edit is to just do the changes in the module system and use winmerge to see what changed in the resulting text file). Then you can either install the remaining balance Mod changes on top of that (just the itemkinds1.txt and module.ini files, those are the only remaining text files thanks to Ryantheskinny’s work), or, even easier, use winmerge to compare the specific file you changed and locate where the 150 became whatever you changed it to, and then you know how to do a text edit for it. py files that spring to mind), locate the requirement, change it, compile with the Tweaks Tool. Then use a text editor like notepad++ to search around in the likely files (scripts, dialogue, menus, those are the 3. But if you wanted to figure out a text edit to do that, the first step would be to download the Balance Mod module files (up on nexus), as well as the VC Tweaks Tool 1.2 (which Kalarhan has all set up to compile by running an exe, it is very easy).Ĭopy the Balance Mod module files over the Tweaks Tool 1.2 module files, overwriting when prompted, which will add the changes from both the VC 2.044 update and Balance Mod’s changes. Hmm, Balance Mod also has the player start at 1 renown, while vanilla VC starts the player higher (50 or so if I remember correctly), so in practice Balance Mod actually raises the amount of renown the player has to earn to reach 150.Īs for modding it yourself, I don’t know off the top of my head which file it would be, but I’m not sure it would end up being worth your time-you could probably earn 150 renown faster than it would take you. ![]() Perhaps what you remember from the changelog is Balance Mod removes the renown requirement for recruiting most tavern mercenaries (the only exception being the old captain). On the renown requirement you mention-I don’t think Balance Mod changed it. Mainly that is to speed combat leveling a bit to make it more significant compared to passive leveling (training skill, refuge, etc). It should be a bit easier to level up troops with Balance Mod, at least from combat (your troops get +50% kill Xp compared to vanilla VC). ![]()
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